Grp 2 aplications (Kara)
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Grp 2 aplications (Kara)
Hi guys , as with the kara switch to grp 1 and 2 were trying to make it genraly easer to get a grp to kara. Hope fully making
a better guild enviroment and gear our selves up too I know i need to , hell evey 1 loves epics
im the grp 2 Oc , Chresent is grp 2 2Ic.
just for ease the minimum specks for each class/speck if needed , to apply for grp 2 inv simply post the relavent stats below ,
and my self or another officer will get round to responding to you in game or by post reply / with relavent guild promotion.
I'd love for this to be a fun enviroment and hope to progress to bigger better raids in the future.
Any questions , sugestions or queries ask us, we work better with feed back
a better guild enviroment and gear our selves up too I know i need to , hell evey 1 loves epics
im the grp 2 Oc , Chresent is grp 2 2Ic.
just for ease the minimum specks for each class/speck if needed , to apply for grp 2 inv simply post the relavent stats below ,
and my self or another officer will get round to responding to you in game or by post reply / with relavent guild promotion.
I'd love for this to be a fun enviroment and hope to progress to bigger better raids in the future.
Any questions , sugestions or queries ask us, we work better with feed back
raqwan123- Posts : 39
Join date : 2008-02-06
Age : 39
Location : *points* over there
min stats
Healers:
All healers are suggested to have 40-41 healing talents and need
1k heals except for paladin who need 1300+ bonus heals. Paladins
are also suggested to have good spell crit (~20%).
Warriors (tanks):
~13k armor
~490 defense (Uncrit)
~15% in each Parry, and Dodge
~10.5-12k Hit points (raid buffed)
~10k hp unbuffed
Warriors (DPS)
Need to be fury unless they have the gear to support arms.
Feral Druids:
415 Defense (Uncrit)
30-40% Dodge
12-13k hp buffed
Mages:
~600dmg 25%crit 5%spell hit
Locks:
~800dmg 10%crit 3%spell hit
Shadow Priest:
~700dmg 10%crit 3%spell hit
All need 7k Health
Rogues/Hunters
~1300 attack power unbuffed
ca. 5 % hit
17%crit
7-8k Health
Shaman:(enhancement)
1100 Attack power
20% crit
7-8k - Health
Shaman:(elemental)
650 spell damage
15% Crit
8-9k mana
7-8k Health
All healers are suggested to have 40-41 healing talents and need
1k heals except for paladin who need 1300+ bonus heals. Paladins
are also suggested to have good spell crit (~20%).
Warriors (tanks):
~13k armor
~490 defense (Uncrit)
~15% in each Parry, and Dodge
~10.5-12k Hit points (raid buffed)
~10k hp unbuffed
Warriors (DPS)
Need to be fury unless they have the gear to support arms.
Feral Druids:
415 Defense (Uncrit)
30-40% Dodge
12-13k hp buffed
Mages:
~600dmg 25%crit 5%spell hit
Locks:
~800dmg 10%crit 3%spell hit
Shadow Priest:
~700dmg 10%crit 3%spell hit
All need 7k Health
Rogues/Hunters
~1300 attack power unbuffed
ca. 5 % hit
17%crit
7-8k Health
Shaman:(enhancement)
1100 Attack power
20% crit
7-8k - Health
Shaman:(elemental)
650 spell damage
15% Crit
8-9k mana
7-8k Health
raqwan123- Posts : 39
Join date : 2008-02-06
Age : 39
Location : *points* over there
Re: Grp 2 aplications (Kara)
1 thing i dont get is why there isnt any requriements for feral d00d dps like hit/ap/crit stam and so on?
Bogoman- Posts : 50
Join date : 2008-06-04
Location : sweden
Re: Grp 2 aplications (Kara)
http://eu.wowarmory.com/character-sheet.xml?r=Anachronos&n=Traesen
*needs to update his spell hit rate*
*needs to update his spell hit rate*
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